I have recently graduated with a 1st class degree in MComp Games Software Development at Sheffield Hallam University, focusing primarily on application development in C++, with experience in graphics programming, scripting languages, DVCS/VCS and web technology. I am currently working full-time for Sumo Digital on projects including Sonic & All-Stars Racing Transformed. My placement year was spent working at SN Systems (Sony Computer Entertainment Inc.) working on compiler, debugger and profiling technology for Sony Playstation 3 and Sony PSP. In my spare time I enjoy playing drums and snowboarding! Please feel free to browse my Portfolio, or perhaps take a copy of my CV.
Key Skills & Experience
I am currently working for Sumo Digital with my main responsibilities involving the maintenance and development of a cross platform C++ game engine and supporting tools, targeting all current-gen games consoles. I am often required to work under pressure, diagnosing problems and developing new features and tools… Read More
After studying game development and C++ academically for two years, I was lucky enough to carry out my work placement at SN Systems (Sony Computer Entertainment Europe). My year at SN Systems was divided between three core areas, the Debugger, Compiler and Tuner teams. On the Debugger team I was mainly responsible… Read More
I was recently involved in developing a PSP game for one of the modules on my course. I was assigned the role of producer and programmer, working alongside two other programmers and two artists. We all brainstormed ideas for a potential game and in the end, my platform/puzzle based game concept BounceBack was… Read More
For the last 5 years I have worked on a freelance basis for a variety of companies including Kineo, The Buzzz, LLAS, Sheffield Hallam University and Sumo Digital working on a number of projects ranging from C++/C# software developmen tto XHTML, CSS, Flash, jQuery, ASP.net, and Python scripting…. Read More