Thomas Sampson

Linking Debug Traces to Source Code

Leave a comment

Today I discovered a nice little feature involving the Microsoft Visual Studio output window.

When emitting debug trace information from your application (using OutputDebugString), you can format your output string in such a way that when it is double-clicked in the output window, it jumps your code editor to the spot where it originated. The format which supports this feature is as follows:


So for example:

“C:/TextureManager.cpp(50): [TextureManager] Texture loaded!”

I often find myself copying a line from the output window and using CTRL+SHIFT+F (Find In File) to locate it’s origin. This is a nice way to get around that long winded process and provide a direct link to the file and line. You can of-course use the __FILE__ and __LINE__ pre-processor macros here to automatically format all your debug traces in this way.

Author: tomtech999

I have recently graduated with a 1st class degree in MComp Games Software Development at Sheffield Hallam University, focusing primarily on application development in C++, with experience in graphics programming, scripting languages, DVCS/VCS and web technology. In my spare time I enjoy Drumming, Reading and Snowboarding!

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s